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Inpainting reconstructs the artwork beneath source text. A precise removal region usually matters more than a larger model.

Review automatic cleanup

Detection produces a removal mask. Inpainting uses it to create derived artwork; without a mask, the stage completes without inference. Inspect the result at normal reading size and high zoom. Look for glyph fragments, missed punctuation or furigana, erased bubble borders, repeated textures, smeared screentone, and changes outside the lettering.

Repair a missed region

1

Paint a removal mask

Choose Remove, set the brush diameter, and cover only the source marks that need reconstruction. Use controlled strokes and avoid neighboring line art. Cancel the gesture if the mask is wrong.
2

Run inpainting

Finish the gesture and run inpainting for the current page. Include enough of each glyph for the model to remove it without covering an entire bubble unnecessarily.
3

Touch up and inspect

Use Color picker, Brush, and Eraser for small deterministic corrections. Check the result again at normal zoom.
Stopping a processing job does not turn its temporary removal mask into visible artwork.

Choose a model

LaMa and AOT provide direct inpainting. FLUX.2 Klein and RORem Mixed are generative alternatives with prompt controls and larger resource requirements. See vision and inpainting models.
Rerunning inpainting replaces derived cleanup in the selected scope. Keep manual touch-ups on their own authored raster layer.